Shown above is a prototype animation of the Mindware upgrade-screen. 
I created the prototype animation using Adobe After Effects. I created the ambient sounds of the city by night and the UI sounds using audio from Freesounds.org and mixed the music (credit: Mifftone). All the sound editing is done in Audacity.

Our roles within the project:
Kim Johansson: 
Information architecture
Motion graphics (animated prototype)
Sound design
Interaction design
Copywrite for the in-game content
Lore concept
Copywrite for the pitch

Niki Asimakidis:
Logotype  design
UI design
Styling original artwork for pitch
Layout for pitch
Typography
Lore concept
Copywrite for the pitch
Motion graphics of the logo

Kushtrim Brahimi:
Original artwork of Kuro
Artwork of Kuro for the prototype
Early lore vision 

Other work

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